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Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterSubsystem.h |
Include |
#include "WaterSubsystem.h" |
UFUNCTION(BlueprintCallable, Category=Water)
float GetOceanTotalHeight() const
Returns the total height of the ocean. This should correspond to the base height plus any additional height, like flood for example