Choose your operating system:
Windows
macOS
Linux
UPROPERTY(BlueprintAssignable, Category=Water)
FOnCameraUnderwaterStateChanged OnCameraUnderwaterStateChanged
Choose your operating system:
Windows
macOS
Linux
UPROPERTY(BlueprintAssignable, Category=Water)
FOnCameraUnderwaterStateChanged OnCameraUnderwaterStateChanged