UWaterWavesBase::GetWaveAttenuationFactor

Computes the attenuation factor to apply to the raw wave perturbation.

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References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterWaves.h

Include

#include "WaterWaves.h"

Syntax

virtual float GetWaveAttenuationFactor
(
    const FVector & InPosition,
    float InWaterDepth,
    float InTargetWaveMaskDepth
) const

Remarks

Computes the attenuation factor to apply to the raw wave perturbation. Attenuates : normal/wave height/max wave height.