AZoneGraphAnnotationTestingActor

Debug actor to test Mass ZoneGraph Annotations.

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

AActor

AZoneGraphAnnotationTestingActor

References

Module

ZoneGraphAnnotations

Header

/Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h

Include

#include "ZoneGraphAnnotationTestingActor.h"

Syntax

UCLASS(HideCategories=(Actor, Input, Collision, Rendering, Replication, Partition, HLOD, Cooking))
class AZoneGraphAnnotationTestingActor : public AActor

Remarks

Debug actor to test Mass ZoneGraph Annotations.

Variables

Name Description

Protected variable UProperty Category, Meta visibleanywhere

UZoneGraphAnnot...

 

TestingComp

Constructors

Name Description

Public function

AZoneGraphAnnotationTestingActor

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function UFunction BlueprintCallable, Category callineditor

void

 

Trigger()

Simple trigger function to trigger something on the tests.

Overridden from AActor

Name Description

Protected function Virtual

void

 

PostEditMove

(
    bool bFinished
)

Called after an actor has been moved in the editor