Choose your operating system:
Windows
macOS
Linux
| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h |
Include |
#include "ZoneGraphAnnotationTestingActor.h" |
UCLASS(ClassGroup=Debug)
class UZoneGraphAnnotationTestingComponent : public UDebugDrawComponent
Debug component to test Mass ZoneGraph Annotations. Handles tests and rendering.
Name | Description | ||
---|---|---|---|
|
CanvasDebugDrawDelegateHandle |
||
|
Tests |
Name | Description | |
---|---|---|
|
UZoneGraphAnnotationTestingComponent ( |
Name | Description | ||
---|---|---|---|
|
DebugDraw ( |
||
|
DebugDrawCanvas ( |
||
|
Trigger() |
Name | Description | ||
---|---|---|---|
|
FDebugRender... |
CreateDebugSceneProxy() |
Method that derived class should override to create the scene proxy and customize a custom delegate helper (if any) |
Name | Description | ||
---|---|---|---|
|
FBoxSphereBo... |
CalcBounds ( |
Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size. |
Name | Description | ||
---|---|---|---|
|
OnRegister() |
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called. |
|
|
OnUnregister() |
Called when a component is unregistered. |
Name | Description | ||
---|---|---|---|
|
PostEditChangeChainProperty ( |
This alternate version of PostEditChange is called when properties inside structs are modified. |