UBTDecorator_BlueprintBase::OnInstanceDestroyed

Called when node instance is removed from tree

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Override Hierarchy

UBTNode::OnInstanceDestroyed()

UBTDecorator_BlueprintBase::OnInstanceDestroyed()

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_BlueprintBase.h

Include

#include "BehaviorTree/Decorators/BTDecorator_BlueprintBase.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_BlueprintBase.cpp

Syntax

virtual void OnInstanceDestroyed
(
    UBehaviorTreeComponent & OwnerComp
)

Remarks

Called when node instance is removed from tree