Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_BlueprintBase.h |
Include |
#include "BehaviorTree/Decorators/BTDecorator_BlueprintBase.h" |
bool PerformConditionCheckAI
(
AAIController * OwnerController,
APawn * ControlledPawn
)
Alternative AI version of ReceiveConditionCheck