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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_CompareBBEntries.h |
Include |
#include "BehaviorTree/Decorators/BTDecorator_CompareBBEntries.h" |
class UBTDecorator_CompareBBEntries : public UBTDecorator
Blackboard comparison decorator node. A decorator node that bases its condition on a comparison between two Blackboard keys.
Name | Description | ||
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BlackboardKeyA |
Blackboard key selector |
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BlackboardKeyB |
Blackboard key selector |
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TEnumAsByte< EB... |
Operator |
Operation type |
Name | Description | |
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UBTDecorator_CompareBBEntries ( |
Name | Description | ||
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EBlackboardN... |
OnBlackboardKeyValueChange ( |
Name | Description | ||
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CalculateRawConditionValue ( |
Calculates raw, core value of decorator's condition. Should not include calling IsInversed |
Name | Description | ||
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OnBecomeRelevant ( |
Called when auxiliary node becomes active this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyBecomeRelevant must be set to true for this function to be called Calling INIT_AUXILIARY_NODE_NOTIFY_FLAGS in the constructor of the node will set this flag automatically |
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OnCeaseRelevant ( |
Called when auxiliary node becomes inactive this function should be considered as const (don't modify state of object) if node is not instanced! bNotifyCeaseRelevant must be set to true for this function to be called Calling INIT_AUXILIARY_NODE_NOTIFY_FLAGS in the constructor of the node will set this flag automatically |
Name | Description | ||
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GetNodeIconName() |
Get the name of the icon used to display this node in the editor |
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GetStaticDescription() |
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InitializeFromAsset ( |
Initialize any asset related data |