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Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_BlueprintBase.h |
Include |
#include "BehaviorTree/Tasks/BTTask_BlueprintBase.h" |
void ReceiveExecuteAI
(
AAIController * OwnerController,
APawn * ControlledPawn
)
Alternative AI version of ReceiveExecute