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| FAnimNode_Base
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Module |
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Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RefPose.h |
Include |
#include "AnimNodes/AnimNode_RefPose.h" |
struct FAnimNode_MeshSpaceRefPose : public FAnimNode_Base
Name | Description | |
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FAnimNode_MeshSpaceRefPose() |
Name | Description | ||
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EvaluateComponentSpace_AnyThread ( |
Called to evaluate component-space bone transforms according to the weights set up in Update(). |