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| FAnimNode_AssetPlayerBase::GetAccumulatedTime()
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Module |
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Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_SequenceEvaluator.h |
Include |
#include "AnimNodes/AnimNode_SequenceEvaluator.h" |
virtual float GetAccumulatedTime() const
Get the currently referenced time within the asset player node