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| FAnimNode_AssetPlayerBase::GetCurrentAssetLength()
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Module |
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Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_SequenceEvaluator.h |
Include |
#include "AnimNodes/AnimNode_SequenceEvaluator.h" |
Source |
/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_SequenceEvaluator.cpp |
virtual float GetCurrentAssetLength() const
Functions to report data to getters, this is required for all asset players (but can't be pure abstract because of struct instantiation generated code).