Choose your operating system:
Windows
macOS
Linux
| FAnimNode_AssetPlayerBase::UpdateAssetPlayer()
|
Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_SequenceEvaluator.h |
Include |
#include "AnimNodes/AnimNode_SequenceEvaluator.h" |
Source |
/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_SequenceEvaluator.cpp |
virtual void UpdateAssetPlayer
(
const FAnimationUpdateContext & Context
)
Update method for the asset player, to be implemented by derived classes