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| FAnimNode_Base::GatherDebugData()
|
Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_CopyBoneDelta.h |
Include |
#include "BoneControllers/AnimNode_CopyBoneDelta.h" |
Source |
/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_CopyBoneDelta.cpp |
virtual void GatherDebugData
(
FNodeDebugData & DebugData
)
Called to gather on-screen debug data. This is called on the game thread.
Parameter |
Description |
---|---|
DebugData |
Debug data structure used to output any relevant data |