UAnimationStateMachineLibrary::ConvertToAnimationStateResultPure

Get an anim state reference from an anim node reference (pure)

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References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimationStateMachineLibrary.h

Include

#include "AnimationStateMachineLibrary.h"

Syntax

static void ConvertToAnimationStateResultPure
(
    const FAnimNodeReference & Node,
    FAnimationStateResultReference & AnimationState,
    bool & Result
)

Remarks

Get an anim state reference from an anim node reference (pure)