UAnimationStateMachineLibrary::IsStateBlendingIn

Returns whether the state the node belongs to is blending in

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References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimationStateMachineLibrary.h

Include

#include "AnimationStateMachineLibrary.h"

Source

/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimationStateMachineLibrary.cpp

Syntax

static bool IsStateBlendingIn
(
    const FAnimUpdateContext & UpdateContext,
    const FAnimationStateResultReference & Node
)

Remarks

Returns whether the state the node belongs to is blending in