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Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimationStateMachineLibrary.h |
Include |
#include "AnimationStateMachineLibrary.h" |
Source |
/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimationStateMachineLibrary.cpp |
static bool IsStateBlendingIn
(
const FAnimUpdateContext & UpdateContext,
const FAnimationStateResultReference & Node
)
Returns whether the state the node belongs to is blending in