AAROriginActor

Simple actor that is spawned at the origin for AR systems that want to hang components on an actor Spawned as a custom class for easier [TObjectIterator](API\Runtime\CoreUObject\UObject\TObjectIterator) use

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Inheritance Hierarchy

References

Module

AugmentedReality

Header

/Engine/Source/Runtime/AugmentedReality/Public/AROriginActor.h

Include

#include "AROriginActor.h"

Syntax

class AAROriginActor : public AActor

Remarks

Simple actor that is spawned at the origin for AR systems that want to hang components on an actor Spawned as a custom class for easier TObjectIterator use

Constructors

Name Description

Public function

AAROriginActor

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Static

AAROriginAct...

 

GetOriginActor()

Used by the AR system to get the origin actor for the current world