UARBlueprintLibrary::IsSessionTypeSupported

Test whether this type of session is supported by the current Augmented Reality platform.

Choose your operating system:

Windows

macOS

Linux

References

Module

AugmentedReality

Header

/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintLibrary.h

Include

#include "ARBlueprintLibrary.h"

Source

/Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintLibrary.cpp

Syntax

static bool IsSessionTypeSupported
(
    EARSessionType SessionType
)

Remarks

Test whether this type of session is supported by the current Augmented Reality platform. e.g. is your device capable of doing positional tracking or orientation only?