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Module |
|
Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintLibrary.h |
Include |
#include "ARBlueprintLibrary.h" |
Source |
/Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintLibrary.cpp |
static UARPin * PinComponentToTraceResult
(
USceneComponent * ComponentToPin,
const FARTraceResult & TraceResult,
const FName DebugName
)
A convenient version of [PinComponent()](API\Runtime\AugmentedReality\UARBlueprintLibrary\PinComponent)_ that can be used in conjunction with a result of a
LineTraceTrackedObjects_ call.