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Module |
|
Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintLibrary.h |
Include |
#include "ARBlueprintLibrary.h" |
Source |
/Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintLibrary.cpp |
static void StartARSession
(
UARSessionConfig * SessionConfig
)
Begin a new Augmented Reality session. Subsequently, use the `GetARSessionStatus()_ function to figure out the status of the session.
Parameter |
Description |
---|---|
SessionConfig |
Describes the tracking method to use, what kind of geometry to detect in the world, etc. |