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Module |
|
Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARPin.h |
Include |
#include "ARPin.h" |
Source |
/Engine/Source/Runtime/AugmentedReality/Private/ARPin.cpp |
virtual void DebugDraw
(
UWorld * World,
const FLinearColor & Color,
float Scale,
float PersistForSeconds
) const