FPBDJointSolver::Body

Access to the SolverBodies that the constraint is operating on.

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References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Joint/PBDJointSolverGaussSeidel.h

Include

#include "Chaos/Joint/PBDJointSolverGaussSeidel.h"

Syntax

FConstraintSolverBody & Body
(
    int32 BodyIndex
)

Remarks

Access to the SolverBodies that the constraint is operating on. @note SolverBodies are transient and exist only as long as we are in the Island's constraint solver loop