FParticleUtilities_ActorSpace::ActorLocalToParticleLocal

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References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Particle/ParticleUtilities.h

Include

#include "Chaos/Particle/ParticleUtilities.h"

Syntax

template<typename T_PARTICLEHANDLE>
static const FRigidTransform3 & ActorLocalToParticleLocal
(
    T_PARTICLEHANDLE Particle,
    const FRigidTransform3 & ActorLocalT
)