TPBDRigidParticle::SetObjectState

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References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h

Include

#include "Chaos/ParticleHandle.h"

Syntax

void SetObjectState
(
    const EObjectStateType InState,
    bool bAllowEvents,
    bool bInvalidate
)