FSimpleWheelSim::GetNormalisedFrictionFromSlipAngle

Amount of friction we can expect after taking into account the amount the wheel slips

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References

Module

ChaosVehiclesCore

Header

/Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/WheelSystem.h

Include

#include "WheelSystem.h"

Syntax

static float GetNormalisedFrictionFromSlipAngle
(
    float SlipIn
)

Remarks

Amount of friction we can expect after taking into account the amount the wheel slips