FSimpleWheelSim::GetNormalizedLongitudinalSlip

Get the current longitudinal slip value [0 no slip - using static friction, 1 full slip - using dynamic friction]

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References

Module

ChaosVehiclesCore

Header

/Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/WheelSystem.h

Include

#include "WheelSystem.h"

Syntax

float GetNormalizedLongitudinalSlip() const

Remarks

Get the current longitudinal slip value [0 no slip - using static friction, 1 full slip - using dynamic friction]