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Module |
|
Header |
/Engine/Source/Runtime/ColorManagement/Public/TransferFunctions.h |
Include |
#include "TransferFunctions.h" |
namespace UE
{
namespace Color
{
float UE::Color::DecodeGoProProTune
(
float Value
)
}
}
Decode value with a GoPro ProTune encoding.
float decoded value.