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Module |
|
Header |
/Engine/Source/Runtime/ColorManagement/Public/ColorManagementDefines.h |
Include |
#include "ColorManagementDefines.h" |
namespace UE
{
namespace Color
{
enum EChromaticAdaptationMethod
{
None = 0,
Bradford = 1,
CAT02 = 2,
}
}
}
Name |
Description |
---|---|
None |
|
Bradford |
|
CAT02 |
List of available chromatic adaptation methods.
This list is replicated as a UENUM in TextureDefines.h, and both should always match.