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Module |
|
Header |
/Engine/Source/Runtime/ColorManagement/Public/ColorManagementDefines.h |
Include |
#include "ColorManagementDefines.h" |
namespace UE
{
namespace Color
{
enum EColorSpace
{
None = 0,
sRGB = 1,
Rec2020,
ACESAP0,
ACESAP1,
P3DCI,
P3D65,
REDWideGamut,
SonySGamut3,
SonySGamut3Cine,
AlexaWideGamut,
CanonCinemaGamut,
GoProProtuneNative,
PanasonicVGamut,
}
}
}
Name |
Description |
---|---|
None |
|
sRGB |
|
Rec2020 |
|
ACESAP0 |
|
ACESAP1 |
|
P3DCI |
|
P3D65 |
|
REDWideGamut |
|
SonySGamut3 |
|
SonySGamut3Cine |
|
AlexaWideGamut |
|
CanonCinemaGamut |
|
GoProProtuneNative |
|
PanasonicVGamut |
List of available color spaces. (Increment COLORSPACE_VER upon breaking changes to the list.)
This list is replicated as a UENUM in TextureDefines.h, and both should always match.