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Module |
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Header |
/Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h |
Include |
#include "Templates/UnrealTemplate.h" |
class FNoncopyable
Utility template for a class that should not be copyable. Derive from this class to make your class non-copyable
Name | Description | |
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FNoncopyable() |
Ensure the class cannot be constructed directly |
Name | Description | |
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~FNoncopyable() |
The class should not be used polymorphically |