FGCObject::AddReferencedObjects

Pure virtual that must be overloaded by the inheriting class.

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Override Hierarchy

FGCObject::AddReferencedObjects()

FContextualAnimationModule::AddReferencedObjects()

UDatasmithSceneElementBase::FDatasmithSceneCollector::AddReferencedObjects()

FGeomComponentCacheParametersCustomization::AddReferencedObjects()

FAnimSharingModule::AddReferencedObjects()

FPhysicsDebugMode::AddReferencedObjects()

FTraceSourceFiltering::AddReferencedObjects()

FUMGDragDropOp::AddReferencedObjects()

FGridWidget::AddReferencedObjects()

SGroomEditorViewport::AddReferencedObjects()

TGCObjectScopeGuard::AddReferencedObjects()

FNiagaraScratchPadScriptViewModel::AddReferencedObjects()

FAzureSpatialAnchorsBase::AddReferencedObjects()

FSignificanceManagerModule::AddReferencedObjects()

FPhysicsManipulationEdMode::AddReferencedObjects()

FDeferredCleanupSlateBrush::AddReferencedObjects()

TPartyDataReplicator::AddReferencedObjects()

TPartyDataReplicator::AddReferencedObjects()

TPartyDataReplicator::AddReferencedObjects()

IMeshPaintEdMode::AddReferencedObjects()

FActorFolders::AddReferencedObjects()

FForceFeedbackManager::AddReferencedObjects()

FMeshPaintStaticMeshComponentAdapter::AddReferencedObjects()

FLevelInstanceActorDesc::AddReferencedObjects()

FSoundWavePCMLoader::AddReferencedObjects()

FMeshPaintSkeletalMeshComponentAdapter::AddReferencedObjects()

FSubsystemCollectionBase::AddReferencedObjects()

FNiagaraEmitterHandleViewModel::AddReferencedObjects()

FOpenColorIODisplayExtension::AddReferencedObjects()

FUVEditor2DViewportClient::AddReferencedObjects()

SObjectWidget::AddReferencedObjects()

FRemoteSessionARCameraChannel::AddReferencedObjects()

UDerivedDataCacheCommandlet::FObjectReferencer::AddReferencedObjects()

TInternalReferenceCollector::AddReferencedObjects()

TInternalReferenceCollector::AddReferencedObjects()

FBlueprintActionDatabase::AddReferencedObjects()

FIKRetargetEditor::AddReferencedObjects()

FIKRigEditorToolkit::AddReferencedObjects()

FMLDeformerEditorToolkit::AddReferencedObjects()

FSlateDrawBuffer::AddReferencedObjects()

FAnimationRecorder::AddReferencedObjects()

FWidgetBlueprintEditor::AddReferencedObjects()

FARSystemProxy::AddReferencedObjects()

FGoogleARCorePassthroughCameraRenderer::AddReferencedObjects()

TGCObjectsScopeGuard::AddReferencedObjects()

FSlateInvalidationRoot::AddReferencedObjects()

FEdModeGeometry::AddReferencedObjects()

FContentBrowserAssetFileItemDataPayload_Creation::AddReferencedObjects()

SMeshWidget::AddReferencedObjects()

FBlueprintNodeTemplateCache::AddReferencedObjects()

FPreviewScene::AddReferencedObjects()

FSlateGameResources::AddReferencedObjects()

FClothingSimulation::AddReferencedObjects()

FNiagaraWorldManager::AddReferencedObjects()

FFractureEditorModeToolkit::AddReferencedObjects()

FAsyncCompressedAnimationsManagement::AddReferencedObjects()

FPreLoadSettingsContainerBase::AddReferencedObjects()

FLandscapeBrush::AddReferencedObjects()

ConstructorHelpers::FObjectFinder::AddReferencedObjects()

SGraphPanel::AddReferencedObjects()

FReimportManager::AddReferencedObjects()

FQosInterface::AddReferencedObjects()

FVariantManager::AddReferencedObjects()

FImportResult::AddReferencedObjects()

FEdMode::AddReferencedObjects()

FPhysicsDebugMode::AddReferencedObjects()

FPhysicsManipulationEdMode::AddReferencedObjects()

IMeshPaintEdMode::AddReferencedObjects()

FEdModeGeometry::AddReferencedObjects()

FBlueprintCompileReinstancer::AddReferencedObjects()

FFindReferencedAssets::AddReferencedObjects()

FParticleSystemWorldManager::AddReferencedObjects()

FARSupportInterface::AddReferencedObjects()

FNiagaraSystemInstanceController::AddReferencedObjects()

FSequencerKeyStructGenerator::AddReferencedObjects()

FWidget::AddReferencedObjects()

FSMInstanceElementIdMap::AddReferencedObjects()

SGraphActionMenu::AddReferencedObjects()

FIKRigEditorController::AddReferencedObjects()

ConstructorHelpers::FObjectFinderOptional::AddReferencedObjects()

FImportAsyncHelper::AddReferencedObjects()

FConsolidationResults::AddReferencedObjects()

FMixerDevice::AddReferencedObjects()

ConstructorHelpers::FClassFinder::AddReferencedObjects()

FSoundSourceDecoder::AddReferencedObjects()

FBlueprintEditor::AddReferencedObjects()

FWidgetBlueprintEditor::AddReferencedObjects()

TWidgetFactory::AddReferencedObjects()

FNiagaraSystemViewModel::AddReferencedObjects()

FGraphSelectionManager::AddReferencedObjects()

FNiagaraSystemSimulation::AddReferencedObjects()

FLandscapeTool::AddReferencedObjects()

SCurveEditor::AddReferencedObjects()

FNiagaraEditorModule::AddReferencedObjects()

FGeomObject::AddReferencedObjects()

FEditorModeTools::AddReferencedObjects()

FLevelEditorViewportClient::AddReferencedObjects()

FSplineComponentVisualizer::AddReferencedObjects()

FStandaloneCompositeFont::AddReferencedObjects()

FStreamableManager::AddReferencedObjects()

FSystemInterrogator::AddReferencedObjects()

FEditorViewportClient::AddReferencedObjects()

FUVEditor2DViewportClient::AddReferencedObjects()

FLevelEditorViewportClient::AddReferencedObjects()

FViewport::FHitProxyMap::AddReferencedObjects()

SSceneOutliner::AddReferencedObjects()

FNiagaraTypeRegistry::AddReferencedObjects()

FRepLayout::AddReferencedObjects()

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObject.h

Include

#include "UObject/GCObject.h"

Syntax

void AddReferencedObjects
(
    FReferenceCollector & Collector
)

Remarks

Pure virtual that must be overloaded by the inheriting class. Use this method to serialize any UObjects contained that you wish to keep around.

Parameters

Parameter

Description

Collector

The collector of referenced objects.