FLinkerLoad::HasAnyObjectsPendingLoad

Checks if the linker has any objects in the export table that require loading.

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References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h

Include

#include "UObject/LinkerLoad.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp

Syntax

bool HasAnyObjectsPendingLoad() const

Remarks

Checks if the linker has any objects in the export table that require loading.