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Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h |
Include |
#include "UObject/LinkerLoad.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp |
static bool IsImportLazyLoadEnabled()
Determines if imports can be lazily loaded. This relies on compile-time enabling of UE_WITH_OBJECT_HANDLE_LATE_RESOLVE from ObjectHandle.h as well as other factors.
true if imports can be lazily loaded