FScriptMapHelper::RemoveAt

Removes an element at the specified index, destroying it.

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References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

void RemoveAt
(
    int32 Index,
    int32 Count
)

Remarks

Removes an element at the specified index, destroying it.

Parameters

Parameter

Description

Index

The index of the element to remove.