FSoftObjectPath::SetPath

Sets asset path of this reference based on a string path

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macOS

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References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h

Include

#include "UObject/SoftObjectPath.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp

Syntax

void SetPath
(
    FAnsiStringView Path
)

Remarks

Sets asset path of this reference based on a string path