FindUField

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References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

template<class T>
TEnableIf< TIsDerivedFrom< T, UField >::IsDerived, T * >::Type FindUField
(
    const UStruct * Owner,
    const TCHAR * FieldName,
    EFieldIterationFlags IterationFlags
)