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Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include |
#include "UObject/UObjectGlobals.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp |
bool IsLoading()
Returns whether we are currently loading a package (sync or async)
true if we are loading a package, false otherwise