IsLoading

Returns whether we are currently loading a package (sync or async)

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References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h

Include

#include "UObject/UObjectGlobals.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp

Syntax

bool IsLoading()

Remarks

Returns whether we are currently loading a package (sync or async)

Returns

true if we are loading a package, false otherwise