Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectHash.h |
Include |
#include "UObject/UObjectHash.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectHash.cpp |
void LogHashStatistics
(
FOutputDevice & Ar,
const bool bShowHashBucketCollisionInfo
)
Logs out information about the object hash for debug purposes
Parameter |
Description |
---|---|
Ar |
the archive to write the log data to |
bShowHashBucketCollisionInfo |
whether to log each bucket's collision count |