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Module |
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Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/LazyObjectPtr.h |
Include |
#include "UObject/LazyObjectPtr.h" |
bool IsStale() const
Slightly different than !IsValid(), returns true if this used to point to a UObject, but doesn't any more and has not been assigned or reset in the mean time.
true if this used to point at a real object but no longer does.