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Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h |
Include |
#include "UObject/Object.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp |
virtual void PostInitProperties()
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.