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Module |
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Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h |
Include |
#include "D3D12Util.h" |
class CResourceState
CResourceState Tracking of per-resource or per-subresource state
Name | Description | ||
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AreAllSubresourcesSame() |
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CheckAllSubresourceSame() |
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CheckResourceState ( |
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CheckResourceStateInitalized() |
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D3D12_RESOUR... |
GetSubresourceState ( |
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Initialize ( |
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SetResourceState ( |
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SetSubresourceState ( |