Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12RootSignatureDefinitions.h |
Include |
#include "D3D12RootSignatureDefinitions.h" |
namespace D3D12ShaderUtils
{
enum ERootSignatureType
{
CBV,
SRV,
UAV,
Sampler,
}
}
Name |
Description |
---|---|
CBV |
|
SRV |
|
UAV |
|
Sampler |