ED3D12ResourceStateMode

Choose your operating system:

Windows

macOS

Linux

References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h

Include

#include "D3D12Resources.h"

Syntax

enum ED3D12ResourceStateMode
{
    Default,
    SingleState,
    MultiState,
}

Values

Name

Description

Default

SingleState

MultiState