EShaderVisibility

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macOS

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References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h

Include

#include "D3D12Util.h"

Syntax

enum EShaderVisibility
{
    SV_Vertex,
    SV_Pixel,
    SV_Geometry,
    SV_All,
    SV_ShaderVisibilityCount,
}

Values

Name

Description

SV_Vertex

SV_Pixel

SV_Geometry

SV_All

SV_ShaderVisibilityCount