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Module |
|
Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h |
Include |
#include "D3D12Util.h" |
enum EShaderVisibility
{
SV_Vertex,
SV_Pixel,
SV_Geometry,
SV_All,
SV_ShaderVisibilityCount,
}
Name |
Description |
---|---|
SV_Vertex |
|
SV_Pixel |
|
SV_Geometry |
|
SV_All |
|
SV_ShaderVisibilityCount |