FD3D12BaseShaderResource

The base class of resources that may be bound as shader resources (texture or buffer).

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macOS

Linux

Inheritance Hierarchy

FD3D12DeviceChild

IRefCountedObject

FD3D12BaseShaderResource

FD3D12Buffer

References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h

Include

#include "D3D12Resources.h"

Syntax

class FD3D12BaseShaderResource :
    public FD3D12DeviceChild,
    public IRefCountedObject

Remarks

The base class of resources that may be bound as shader resources (texture or buffer).

Variables

Constructors

Name Description

Public function

FD3D12BaseShaderResource

(
    FD3D12Device* InParent
)

Destructors

Name Description

Public function

~FD3D12BaseShaderResource()

Functions