FD3D12BaseShaderResource::AddRenameListener

Choose your operating system:

Windows

macOS

Linux

References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h

Include

#include "D3D12Resources.h"

Syntax

void AddRenameListener
(
    FD3D12ShaderResourceRenameListener * InRenameListener
)