FD3D12BoundRenderTargets

Class for retrieving render targets currently bound to the device context.

Choose your operating system:

Windows

macOS

Linux

References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h

Include

#include "D3D12Util.h"

Syntax

class FD3D12BoundRenderTargets

Remarks

Class for retrieving render targets currently bound to the device context.

Constructors

Name Description

Public function

FD3D12BoundRenderTargets

(
    FD3D12RenderTargetView** R...,
    uint32 NumActiveRTs,
    FD3D12DepthStencilView* DSView
)

Initialization constructor: requires the state cache.

Destructors

Name Description

Public function

~FD3D12BoundRenderTargets()

Destructor.

Functions

Name Description

Public function

FD3D12DepthS...

 

GetDepthStencilView()

Public function Const

int32

 

GetNumActiveTargets()

Accessors.

Public function

FD3D12Render...

 

GetRenderTargetView

(
    int32 TargetIndex
)