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| FRHIBuffer | ||
| FD3D12BaseShaderResource | ||
| FD3D12LinkedAdapterObject< FD3D12Buffer >
|
Module |
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Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h |
Include |
#include "D3D12Resources.h" |
class FD3D12Buffer :
public FRHIBuffer,
public FD3D12BaseShaderResource,
public FD3D12LinkedAdapterObject< FD3D12Buffer >
Name | Description | ||
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|
LockedData |
Name | Description | |
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|
FD3D12Buffer() |
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|
FD3D12Buffer ( |
Name | Description | |
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|
~FD3D12Buffer() |
Name | Description | ||
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|
GetResourceDescAndAlignment ( |
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|
ReleaseUnderlyingResource() |
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Rename ( |
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RenameLDAChain ( |
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Swap ( |
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UploadResourceData ( |
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|
FD3D12SyncPo... |
UploadResourceDataViaCopyQueue ( |
Name | Description | ||
---|---|---|---|
|
GetParentGPUIndex() |