FD3D12Buffer::GetResourceDescAndAlignment

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References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h

Include

#include "D3D12Resources.h"

Source

/Engine/Source/Runtime/D3D12RHI/Private/D3D12Buffer.cpp

Syntax

static void GetResourceDescAndAlignment
(
    uint64 InSize,
    uint32 InStride,
    EBufferUsageFlags & InUsage,
    D3D12_RESOURCE_DESC & ResourceDesc,
    uint32 & Alignment
)