Choose your operating system:
Windows
macOS
Linux
| FD3D12RefCount | ||
| FD3D12DeviceChild | ||
| FD3D12MultiNodeGPUObject
|
Module |
|
Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h |
Include |
#include "D3D12Resources.h" |
class FD3D12Resource :
public FD3D12RefCount,
public FD3D12DeviceChild,
public FD3D12MultiNodeGPUObject
Name | Description | |
---|---|---|
|
FD3D12Resource() |
|
|
FD3D12Resource ( |
|
|
FD3D12Resource ( |
Name | Description | |
---|---|---|
|
~FD3D12Resource() |
Name | Description | ||
---|---|---|---|
|
operator ID3D12Resource &() |
Name |
Description |
|
---|---|---|
|
FD3D12ResourceTypeHelper |